Feel 6.3
The best way to improve your game's feel and make it extra juicy
Loading...
Searching...
No Matches
MMF_MMSoundManagerTrackPitchFade.cs File Reference

Classes

class  MoreMountains.Feedbacks.MMF_MMSoundManagerTrackPitchFade
 This feedback will let you fade the pitch of all the sounds on a specific track at once (master, UI, music, sfx, or a custom track). The track pitch is a multiplier applied on top of each sound's own pitch, to sounds currently playing on that track as well as to sounds played on it later. The Master track's pitch impacts all sounds. You will need a MMSoundManager in your scene for this to work. More...

Namespaces

namespace  MoreMountains
namespace  MoreMountains.Feedbacks