Feel  3.16
The best way to improve your game's feel and make it extra juicy
MMF_ChromaticAberration.cs File Reference


class  MoreMountains.FeedbacksForThirdParty.MMF_ChromaticAberration
 This feedback allows you to control chromatic aberration intensity over time. It requires you have in your scene an object with a PostProcessVolume with Chromatic Aberration active, and a MMChromaticAberrationShaker component. More...


namespace  MoreMountains
namespace  MoreMountains.FeedbacksForThirdParty