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Feel
4.3
The best way to improve your game's feel and make it extra juicy
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Classes | |
class | MoreMountains.FeedbacksForThirdParty.MMF_ChromaticAberration |
This feedback allows you to control chromatic aberration intensity over time. It requires you have in your scene an object with a PostProcessVolume with Chromatic Aberration active, and a MMChromaticAberrationShaker component. More... | |
Namespaces | |
namespace | MoreMountains |
namespace | MoreMountains.FeedbacksForThirdParty |