Feel 5.9.1
The best way to improve your game's feel and make it extra juicy
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MMF_Bloom_URP.cs File Reference

Classes

class  MoreMountains.FeedbacksForThirdParty.MMF_Bloom_URP
 This feedback allows you to control bloom intensity and threshold over time. It requires you have in your scene an object with a Volume with Bloom active, and a MMBloomShaker_URP component. More...

Namespaces

namespace  MoreMountains
namespace  MoreMountains.FeedbacksForThirdParty