Feel  3.16
The best way to improve your game's feel and make it extra juicy
MMEmmiterReceiver.cs File Reference

Classes

class  MoreMountains.Tools.MMEmmiterReceiver
 This component lets you very easily have one property drive the value of another property. To do so, drag the object with the property you want to "read" from into the Emitter Property slot, then select the component the property is on, and finally the property itself. Then drag the object with the property you want to "write" to into the ReceiverProperty slot, and pick the property you want to drive with the emitter's value. More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.Tools