Feel
5.2
The best way to improve your game's feel and make it extra juicy
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Classes | |
class | MoreMountains.Tools.AIDecision |
Decisions are components that will be evaluated by transitions, every frame, and will return true or false. Examples include time spent in a state, distance to a target, or object detection within an area. More... | |
Namespaces | |
namespace | MoreMountains |
namespace | MoreMountains.Tools |