Feel  5.2
The best way to improve your game's feel and make it extra juicy
AIDecision.cs File Reference

Classes

class  MoreMountains.Tools.AIDecision
 Decisions are components that will be evaluated by transitions, every frame, and will return true or false. Examples include time spent in a state, distance to a target, or object detection within an area.
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Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.Tools