Feel
5.2
The best way to improve your game's feel and make it extra juicy
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Classes | |
class | MoreMountains.Tools.AIBrain |
the AI brain is responsible from going from one state to the other based on the defined transitions. It's basically just a collection of states, and it's where you'll link all the actions, decisions, states and transitions together. More... | |
Namespaces | |
namespace | MoreMountains |
namespace | MoreMountains.Tools |
Typedefs | |
using | Random = UnityEngine.Random |
using Random = UnityEngine.Random |