◆ AngleOffset
| float MoreMountains.Tools.MMConeOfVision2D.AngleOffset = 0f |
◆ Direction
| Vector3 MoreMountains.Tools.MMConeOfVision2D.Direction |
◆ EdgePrecision
| int MoreMountains.Tools.MMConeOfVision2D.EdgePrecision = 3 |
◆ EdgeThreshold
| float MoreMountains.Tools.MMConeOfVision2D.EdgeThreshold = 0.5f |
◆ EulerAngles
| Vector3 MoreMountains.Tools.MMConeOfVision2D.EulerAngles |
◆ MeshDensity
| float MoreMountains.Tools.MMConeOfVision2D.MeshDensity = 0.2f |
◆ ObstacleMask
| LayerMask MoreMountains.Tools.MMConeOfVision2D.ObstacleMask |
◆ ScanFrequencyInSeconds
| float MoreMountains.Tools.MMConeOfVision2D.ScanFrequencyInSeconds = 1f |
◆ ShouldDrawMesh
| bool MoreMountains.Tools.MMConeOfVision2D.ShouldDrawMesh = true |
◆ ShouldScanForTargets
| bool MoreMountains.Tools.MMConeOfVision2D.ShouldScanForTargets = true |
◆ TargetMask
| LayerMask MoreMountains.Tools.MMConeOfVision2D.TargetMask |
◆ VisibleTargets
| List<Transform> MoreMountains.Tools.MMConeOfVision2D.VisibleTargets = new List<Transform>() |
◆ VisionAngle
| float MoreMountains.Tools.MMConeOfVision2D.VisionAngle = 20f |
◆ VisionMeshFilter
| MeshFilter MoreMountains.Tools.MMConeOfVision2D.VisionMeshFilter |
◆ VisionRadius
| float MoreMountains.Tools.MMConeOfVision2D.VisionRadius = 5f |
The documentation for this class was generated from the following file: