Feel  4.3
The best way to improve your game's feel and make it extra juicy
MoreMountains.Tools.MMSoundManagerSoundPlayEvent Member List

This is the complete list of members for MoreMountains.Tools.MMSoundManagerSoundPlayEvent, including all inherited members.

Delegate(AudioClip clip, MMSoundManagerPlayOptions options)MoreMountains.Tools.MMSoundManagerSoundPlayEvent
Register(Delegate callback)MoreMountains.Tools.MMSoundManagerSoundPlayEventstatic
Trigger(AudioClip clip, MMSoundManagerPlayOptions options)MoreMountains.Tools.MMSoundManagerSoundPlayEventstatic
Trigger(AudioClip audioClip, MMSoundManager.MMSoundManagerTracks mmSoundManagerTrack, Vector3 location, bool loop=false, float volume=1.0f, int ID=0, bool fade=false, float fadeInitialVolume=0f, float fadeDuration=1f, MMTweenType fadeTween=null, bool persistent=false, AudioSource recycleAudioSource=null, AudioMixerGroup audioGroup=null, float pitch=1f, float panStereo=0f, float spatialBlend=0.0f, bool soloSingleTrack=false, bool soloAllTracks=false, bool autoUnSoloOnEnd=false, bool bypassEffects=false, bool bypassListenerEffects=false, bool bypassReverbZones=false, int priority=128, float reverbZoneMix=1f, float dopplerLevel=1f, int spread=0, AudioRolloffMode rolloffMode=AudioRolloffMode.Logarithmic, float minDistance=1f, float maxDistance=500f)MoreMountains.Tools.MMSoundManagerSoundPlayEventstatic
Unregister(Delegate callback)MoreMountains.Tools.MMSoundManagerSoundPlayEventstatic