Feel  3.16
The best way to improve your game's feel and make it extra juicy
MoreMountains.Tools.MMPreventPassingThrough2D Member List

This is the complete list of members for MoreMountains.Tools.MMPreventPassingThrough2D, including all inherited members.

_adjustedSmallestBoundsWidthMoreMountains.Tools.MMPreventPassingThrough2Dprotected
_colliderMoreMountains.Tools.MMPreventPassingThrough2Dprotected
_colliderSizeMoreMountains.Tools.MMPreventPassingThrough2Dprotected
_hitInfoMoreMountains.Tools.MMPreventPassingThrough2Dprotected
_lastMovementMoreMountains.Tools.MMPreventPassingThrough2Dprotected
_lastMovementSquaredMoreMountains.Tools.MMPreventPassingThrough2Dprotected
_positionLastFrameMoreMountains.Tools.MMPreventPassingThrough2Dprotected
_rigidbodyMoreMountains.Tools.MMPreventPassingThrough2Dprotected
_smallestBoundsWidthMoreMountains.Tools.MMPreventPassingThrough2Dprotected
_squaredBoundsWidthMoreMountains.Tools.MMPreventPassingThrough2Dprotected
HitMoreMountains.Tools.MMPreventPassingThrough2D
Initialization()MoreMountains.Tools.MMPreventPassingThrough2Dprotectedvirtual
ModeMoreMountains.Tools.MMPreventPassingThrough2D
Modes enum nameMoreMountains.Tools.MMPreventPassingThrough2D
ObstaclesLayerMaskMoreMountains.Tools.MMPreventPassingThrough2D
OnEnable()MoreMountains.Tools.MMPreventPassingThrough2Dprotectedvirtual
RepositionRigidbodyIfHitNonTriggerMoreMountains.Tools.MMPreventPassingThrough2D
RepositionRigidbodyIfHitTriggerMoreMountains.Tools.MMPreventPassingThrough2D
SkinWidthMoreMountains.Tools.MMPreventPassingThrough2D
Start()MoreMountains.Tools.MMPreventPassingThrough2Dprotectedvirtual
Update()MoreMountains.Tools.MMPreventPassingThrough2Dprotectedvirtual