Feel  4.0.1
The best way to improve your game's feel and make it extra juicy
MoreMountains.Tools.MMGridGeneratorPath Member List

This is the complete list of members for MoreMountains.Tools.MMGridGeneratorPath, including all inherited members.

ApplySafeSpots(int[,] grid, List< MMTilemapGeneratorLayer.MMTilemapGeneratorLayerSafeSpot > safeSpots)MoreMountains.Tools.MMGridGeneratorstatic
BindGrid(int[,] grid, bool top, bool bottom, bool left, bool right)MoreMountains.Tools.MMGridGeneratorstatic
DebugGrid(int[,] grid, int width, int height)MoreMountains.Tools.MMGridGeneratorstatic
Directions enum nameMoreMountains.Tools.MMGridGeneratorPath
Generate(int width, int height, int seed, Directions direction, Vector2Int startPosition, int pathMinWidth, int pathMaxWidth, int directionChangeDistance, int widthChangePercentage, int directionChangePercentage)MoreMountains.Tools.MMGridGeneratorPathstatic
GetAdjacentWallsCount(int[,] grid, int x, int y)MoreMountains.Tools.MMGridGeneratorstatic
GetValueAtGridCoordinate(int[,] grid, int x, int y, int errorValue)MoreMountains.Tools.MMGridGeneratorstatic
InvertGrid(int[,] grid)MoreMountains.Tools.MMGridGeneratorstatic
PrepareGrid(ref int width, ref int height)MoreMountains.Tools.MMGridGeneratorstatic
SetGridCoordinate(int[,] grid, int x, int y, int value)MoreMountains.Tools.MMGridGeneratorstatic
SmoothenGrid(int[,] grid)MoreMountains.Tools.MMGridGeneratorstatic
TilemapToGrid(Tilemap tilemap, int width, int height)MoreMountains.Tools.MMGridGeneratorstatic