_attenuation | MoreMountains.Feedbacks.MMPositionShaker | protected |
_initialPosition | MoreMountains.Feedbacks.MMPositionShaker | protected |
_journey | MoreMountains.Feedbacks.MMShaker | protected |
_newPosition | MoreMountains.Feedbacks.MMPositionShaker | protected |
_noiseVector | MoreMountains.Feedbacks.MMPositionShaker | protected |
_noNoise | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalAddDirectionalNoise | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalAttenuationCurve | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalDirectionalNoiseStrengthMax | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalDirectionalNoiseStrengthMin | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalDuration | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalRandomizeDirection | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalRandomizeDirectionOnPlay | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalRandomizeDirectionX | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalRandomizeDirectionY | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalRandomizeDirectionZ | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalRandomizeSeedOnShake | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalRandomnessSeed | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalShakeAltDirection | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalShakeMainDirection | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalShakeRange | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalShakeSpeed | MoreMountains.Feedbacks.MMPositionShaker | protected |
_originalUseAttenuation | MoreMountains.Feedbacks.MMPositionShaker | protected |
_oscillation | MoreMountains.Feedbacks.MMPositionShaker | protected |
_randomizedDirection | MoreMountains.Feedbacks.MMPositionShaker | protected |
_randomNoiseStrength | MoreMountains.Feedbacks.MMPositionShaker | protected |
_remappedTimeSinceStart | MoreMountains.Feedbacks.MMShaker | protected |
_resetShakerValuesAfterShake | MoreMountains.Feedbacks.MMShaker | protected |
_resetTargetValuesAfterShake | MoreMountains.Feedbacks.MMShaker | protected |
_shakeStartedTimestamp | MoreMountains.Feedbacks.MMShaker | protected |
_shakeStartedTimestampUnscaled | MoreMountains.Feedbacks.MMShaker | protected |
_workDirection | MoreMountains.Feedbacks.MMPositionShaker | protected |
AddDirectionalNoise | MoreMountains.Feedbacks.MMPositionShaker | |
AlwaysResetTargetValuesAfterShake | MoreMountains.Feedbacks.MMShaker | |
ApplyNewPosition(Vector3 newPosition) | MoreMountains.Feedbacks.MMPositionShaker | protectedvirtual |
AttenuationCurve | MoreMountains.Feedbacks.MMPositionShaker | |
Awake() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
Channel | MoreMountains.Feedbacks.MMShaker | |
ChannelData | MoreMountains.Feedbacks.MMShaker | |
ChannelMode | MoreMountains.Feedbacks.MMShaker | |
CheckEventAllowed(MMChannelData channelData, bool useRange=false, float range=0f, Vector3 eventOriginPosition=default(Vector3)) | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
ComputeAttenuation(float remappedTime) | MoreMountains.Feedbacks.MMPositionShaker | protectedvirtual |
ComputeNewPosition() | MoreMountains.Feedbacks.MMPositionShaker | protectedvirtual |
ComputeNoise(float time) | MoreMountains.Feedbacks.MMPositionShaker | protectedvirtual |
ComputeRangeIntensity(bool useRange, float rangeDistance, bool useRangeFalloff, AnimationCurve rangeFalloff, Vector2 remapRangeFalloff, Vector3 rangePosition) | MoreMountains.Feedbacks.MMShaker | virtual |
CooldownBetweenShakes | MoreMountains.Feedbacks.MMShaker | |
DirectionalNoiseStrengthMax | MoreMountains.Feedbacks.MMPositionShaker | |
DirectionalNoiseStrengthMin | MoreMountains.Feedbacks.MMPositionShaker | |
ForceInitialization() | MoreMountains.Feedbacks.MMShaker | virtual |
ForwardDirection | MoreMountains.Feedbacks.MMShaker | |
GetDeltaTime() | MoreMountains.Feedbacks.MMShaker | virtual |
GetTime() | MoreMountains.Feedbacks.MMShaker | virtual |
GrabInitialPosition() | MoreMountains.Feedbacks.MMPositionShaker | virtual |
GrabInitialValues() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
InCooldown | MoreMountains.Feedbacks.MMShaker | |
Initialization() | MoreMountains.Feedbacks.MMPositionShaker | protectedvirtual |
Interruptible | MoreMountains.Feedbacks.MMShaker | |
ListeningToEvents | MoreMountains.Feedbacks.MMShaker | |
MMChannelDefinition | MoreMountains.Feedbacks.MMShaker | |
Mode | MoreMountains.Feedbacks.MMPositionShaker | |
Modes enum name | MoreMountains.Feedbacks.MMPositionShaker | |
OnDestroy() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
OnDisable() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
OnEnable() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
OnlyUseShakerValues | MoreMountains.Feedbacks.MMShaker | |
OnMMPositionShakeEvent(float duration, float shakeSpeed, float shakeRange, Vector3 shakeMainDirection, bool randomizeDirection, Vector3 shakeAltDirection, bool randomizeDirectionOnPlay, bool randomizeDirectionX, bool randomizeDirectionY, bool randomizeDirectionZ, bool addDirectionalNoise, Vector3 directionalNoiseStrengthMin, Vector3 directionalNoiseStrengthMax, Vector3 randomnessSeed, bool randomizeSeedOnShake, bool useAttenuation, AnimationCurve attenuationCurve, bool useRange=false, float rangeDistance=0f, bool useRangeFalloff=false, AnimationCurve rangeFalloff=null, Vector2 remapRangeFalloff=default(Vector2), Vector3 rangePosition=default(Vector3), float feedbacksIntensity=1.0f, MMChannelData channelData=null, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool forwardDirection=true, TimescaleModes timescaleMode=TimescaleModes.Scaled, bool stop=false, bool restore=false) | MoreMountains.Feedbacks.MMPositionShaker | virtual |
OscillationOffset | MoreMountains.Feedbacks.MMPositionShaker | |
PermanentShake | MoreMountains.Feedbacks.MMShaker | |
Play() | MoreMountains.Feedbacks.MMShaker | virtual |
PlayOnAwake | MoreMountains.Feedbacks.MMShaker | |
RandomizeDirection | MoreMountains.Feedbacks.MMPositionShaker | |
RandomizeDirectionOnPlay | MoreMountains.Feedbacks.MMPositionShaker | |
RandomizeDirectionX | MoreMountains.Feedbacks.MMPositionShaker | |
RandomizeDirectionY | MoreMountains.Feedbacks.MMPositionShaker | |
RandomizeDirectionZ | MoreMountains.Feedbacks.MMPositionShaker | |
RandomizeSeedOnShake | MoreMountains.Feedbacks.MMPositionShaker | |
Randomness | MoreMountains.Feedbacks.MMPositionShaker | |
RandomnessSeed | MoreMountains.Feedbacks.MMPositionShaker | |
Reset() | MoreMountains.Feedbacks.MMPositionShaker | protectedvirtual |
ResetShakerValues() | MoreMountains.Feedbacks.MMPositionShaker | protectedvirtual |
ResetTargetValues() | MoreMountains.Feedbacks.MMPositionShaker | protectedvirtual |
SetShakeStartedTimestamp() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
Shake() | MoreMountains.Feedbacks.MMPositionShaker | protectedvirtual |
ShakeAltDirection | MoreMountains.Feedbacks.MMPositionShaker | |
ShakeComplete() | MoreMountains.Feedbacks.MMPositionShaker | protectedvirtual |
ShakeDuration | MoreMountains.Feedbacks.MMShaker | |
ShakeFloat(AnimationCurve curve, float remapMin, float remapMax, bool relativeIntensity, float initialValue) | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
ShakeGradient(Gradient gradient) | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
ShakeMainDirection | MoreMountains.Feedbacks.MMPositionShaker | |
ShakeRange | MoreMountains.Feedbacks.MMPositionShaker | |
ShakeSpeed | MoreMountains.Feedbacks.MMPositionShaker | |
ShakeStarts() | MoreMountains.Feedbacks.MMPositionShaker | protectedvirtual |
Shaking | MoreMountains.Feedbacks.MMShaker | |
StartListening() | MoreMountains.Feedbacks.MMPositionShaker | virtual |
StartShaking() | MoreMountains.Feedbacks.MMShaker | virtual |
StartShakingButton | MoreMountains.Feedbacks.MMPositionShaker | |
Stop() | MoreMountains.Feedbacks.MMShaker | virtual |
StopListening() | MoreMountains.Feedbacks.MMPositionShaker | virtual |
TargetRectTransform | MoreMountains.Feedbacks.MMPositionShaker | |
TargetTransform | MoreMountains.Feedbacks.MMPositionShaker | |
TimescaleMode | MoreMountains.Feedbacks.MMShaker | |
Update() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
UseAttenuation | MoreMountains.Feedbacks.MMPositionShaker | |