_direction | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_initialRotation | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_journey | MoreMountains.Feedbacks.MMShaker | protected |
_lookAtPosition | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_newRotation | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_originalDuration | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_originalLockXAxis | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_originalLockYAxis | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_originalLockZAxis | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_originalLookAtDirection | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_originalLookAtTarget | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_originalLookAtTargetMode | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_originalLookAtTargetWorldPosition | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_originalLookAtTween | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_originalUpwardVector | MoreMountains.Feedbacks.MMLookAtShaker | protected |
_remappedTimeSinceStart | MoreMountains.Feedbacks.MMShaker | protected |
_resetShakerValuesAfterShake | MoreMountains.Feedbacks.MMShaker | protected |
_resetTargetValuesAfterShake | MoreMountains.Feedbacks.MMShaker | protected |
_shakeStartedTimestamp | MoreMountains.Feedbacks.MMShaker | protected |
_upwards | MoreMountains.Feedbacks.MMLookAtShaker | protected |
AlwaysResetTargetValuesAfterShake | MoreMountains.Feedbacks.MMShaker | |
ApplyRotation(float journey) | MoreMountains.Feedbacks.MMLookAtShaker | protectedvirtual |
Awake() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
Channel | MoreMountains.Feedbacks.MMShaker | |
ChannelData | MoreMountains.Feedbacks.MMShaker | |
ChannelMode | MoreMountains.Feedbacks.MMShaker | |
CheckEventAllowed(MMChannelData channelData, bool useRange=false, float range=0f, Vector3 eventOriginPosition=default(Vector3)) | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
ComputeRangeIntensity(bool useRange, float rangeDistance, bool useRangeFalloff, AnimationCurve rangeFalloff, Vector2 remapRangeFalloff, Vector3 rangePosition) | MoreMountains.Feedbacks.MMShaker | virtual |
CooldownBetweenShakes | MoreMountains.Feedbacks.MMShaker | |
Duration | MoreMountains.Feedbacks.MMLookAtShaker | |
ForceInitialization() | MoreMountains.Feedbacks.MMShaker | virtual |
ForwardDirection | MoreMountains.Feedbacks.MMShaker | |
GetDeltaTime() | MoreMountains.Feedbacks.MMShaker | virtual |
GetTime() | MoreMountains.Feedbacks.MMShaker | virtual |
GrabInitialValues() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
Initialization() | MoreMountains.Feedbacks.MMLookAtShaker | protectedvirtual |
Interruptible | MoreMountains.Feedbacks.MMShaker | |
ListeningToEvents | MoreMountains.Feedbacks.MMShaker | |
LockXAxis | MoreMountains.Feedbacks.MMLookAtShaker | |
LockYAxis | MoreMountains.Feedbacks.MMLookAtShaker | |
LockZAxis | MoreMountains.Feedbacks.MMLookAtShaker | |
LookAtDirection | MoreMountains.Feedbacks.MMLookAtShaker | |
LookAtTarget | MoreMountains.Feedbacks.MMLookAtShaker | |
LookAtTargetMode | MoreMountains.Feedbacks.MMLookAtShaker | |
LookAtTargetWorldPosition | MoreMountains.Feedbacks.MMLookAtShaker | |
LookAtTween | MoreMountains.Feedbacks.MMLookAtShaker | |
MMChannelDefinition | MoreMountains.Feedbacks.MMShaker | |
OnDestroy() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
OnDisable() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
OnEnable() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
OnlyUseShakerValues | MoreMountains.Feedbacks.MMShaker | |
OnMMLookAtShakeEvent(float duration, bool lockXAxis, bool lockYAxis, bool lockZAxis, MMF_LookAt.UpwardVectors upwardVector, MMF_LookAt.LookAtTargetModes lookAtTargetMode, Transform lookAtTarget, Vector3 lookAtTargetWorldPosition, Vector3 lookAtDirection, Transform transformToRotate, MMTweenType lookAtTween, bool useRange=false, float rangeDistance=0f, bool useRangeFalloff=false, AnimationCurve rangeFalloff=null, Vector2 remapRangeFalloff=default(Vector2), Vector3 rangePosition=default(Vector3), float feedbacksIntensity=1.0f, MMChannelData channelData=null, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool forwardDirection=true, TimescaleModes timescaleMode=TimescaleModes.Scaled, bool stop=false) | MoreMountains.Feedbacks.MMLookAtShaker | virtual |
PermanentShake | MoreMountains.Feedbacks.MMShaker | |
Play() | MoreMountains.Feedbacks.MMShaker | virtual |
PlayOnAwake | MoreMountains.Feedbacks.MMShaker | |
Reset() | MoreMountains.Feedbacks.MMLookAtShaker | protectedvirtual |
ResetShakerValues() | MoreMountains.Feedbacks.MMLookAtShaker | protectedvirtual |
ResetTargetValues() | MoreMountains.Feedbacks.MMLookAtShaker | protectedvirtual |
Shake() | MoreMountains.Feedbacks.MMLookAtShaker | protectedvirtual |
ShakeComplete() | MoreMountains.Feedbacks.MMLookAtShaker | protectedvirtual |
ShakeDuration | MoreMountains.Feedbacks.MMShaker | |
ShakeFloat(AnimationCurve curve, float remapMin, float remapMax, bool relativeIntensity, float initialValue) | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
ShakeGradient(Gradient gradient) | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
ShakeStarts() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
Shaking | MoreMountains.Feedbacks.MMShaker | |
StartListening() | MoreMountains.Feedbacks.MMLookAtShaker | virtual |
StartShaking() | MoreMountains.Feedbacks.MMShaker | virtual |
StartShakingButton | MoreMountains.Feedbacks.MMLookAtShaker | |
Stop() | MoreMountains.Feedbacks.MMShaker | virtual |
StopListening() | MoreMountains.Feedbacks.MMLookAtShaker | virtual |
TimescaleMode | MoreMountains.Feedbacks.MMShaker | |
TransformToRotate | MoreMountains.Feedbacks.MMLookAtShaker | |
Update() | MoreMountains.Feedbacks.MMShaker | protectedvirtual |
UpwardVector | MoreMountains.Feedbacks.MMLookAtShaker | |