| _holdingMax | MoreMountains.Feedbacks.MMFeedbacks | protected |
| _lastOnEnableFrame | MoreMountains.Feedbacks.MMFeedbacks | protected |
| _lastStartAt | MoreMountains.Feedbacks.MMFeedbacks | protected |
| _lastStartFrame | MoreMountains.Feedbacks.MMFeedbacks | protected |
| _pauseFound | MoreMountains.Feedbacks.MMFeedbacks | protected |
| _randomDurationMultiplier | MoreMountains.Feedbacks.MMFeedbacks | protected |
| _shouldStop | MoreMountains.Feedbacks.MMFeedbacks | protected |
| _smallValue | MoreMountains.Feedbacks.MMFeedbacks | protectedstatic |
| _startTime | MoreMountains.Feedbacks.MMFeedbacks | protected |
| _totalDuration | MoreMountains.Feedbacks.MMFeedbacks | protected |
| AddFeedback(System.Type feedbackType, bool add=true) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| ApplyAutoChangeDirection() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| ApplyTimeMultiplier(float duration) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| AutoChangeDirectionOnEnd | MoreMountains.Feedbacks.MMFeedbacks | |
| AutoInitialization | MoreMountains.Feedbacks.MMFeedbacks | |
| AutoPlayOnEnable | MoreMountains.Feedbacks.MMFeedbacks | |
| AutoPlayOnStart | MoreMountains.Feedbacks.MMFeedbacks | |
| AutoRepair() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| Awake() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| CanPlay | MoreMountains.Feedbacks.MMFeedbacks | |
| CanPlayWhileAlreadyPlaying | MoreMountains.Feedbacks.MMFeedbacks | |
| ChanceToPlay | MoreMountains.Feedbacks.MMFeedbacks | |
| ChangeDirection() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| CheckForLoops() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| CheckForPauses() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| ComputedInitialDelay | MoreMountains.Feedbacks.MMFeedbacks | |
| ContainsLoop | MoreMountains.Feedbacks.MMFeedbacks | |
| CooldownDuration | MoreMountains.Feedbacks.MMFeedbacks | |
| DebugActive | MoreMountains.Feedbacks.MMFeedbacks | |
| Direction | MoreMountains.Feedbacks.MMFeedbacks | |
| Directions enum name | MoreMountains.Feedbacks.MMFeedbacks | |
| DisplayFullDurationDetails | MoreMountains.Feedbacks.MMFeedbacks | |
| DurationMultiplier | MoreMountains.Feedbacks.MMFeedbacks | |
| ElapsedTime | MoreMountains.Feedbacks.MMFeedbacks | |
| EvaluateChance() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| Events | MoreMountains.Feedbacks.MMFeedbacks | |
| FeedbackCanPlay(MMFeedback feedback) | MoreMountains.Feedbacks.MMFeedbacks | protected |
| Feedbacks | MoreMountains.Feedbacks.MMFeedbacks | |
| FeedbacksIntensity | MoreMountains.Feedbacks.MMFeedbacks | |
| ForcedTimescaleMode | MoreMountains.Feedbacks.MMFeedbacks | |
| ForceTimescaleMode | MoreMountains.Feedbacks.MMFeedbacks | |
| ForcingUnscaledTimescaleMode | MoreMountains.Feedbacks.MMFeedbacks | |
| GetDeltaTime() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| GetTime() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| GlobalMMFeedbacksActive | MoreMountains.Feedbacks.MMFeedbacks | static |
| HandleInitialDelayCo(Vector3 position, float feedbacksIntensity, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| HasFeedbackStillPlaying() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| IgnoreRangeEvents | MoreMountains.Feedbacks.MMFeedbacks | |
| InitialDelay | MoreMountains.Feedbacks.MMFeedbacks | |
| Initialization(bool forceInitIfPlaying=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| Initialization(GameObject owner) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| InitializationMode | MoreMountains.Feedbacks.MMFeedbacks | |
| InitializationModes enum name | MoreMountains.Feedbacks.MMFeedbacks | |
| InScriptDrivenPause | MoreMountains.Feedbacks.MMFeedbacks | |
| IsPlaying | MoreMountains.Feedbacks.MMFeedbacks | |
| OnDestroy() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| OnDisable() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| OnEnable() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| OnlyPlayIfWithinRange | MoreMountains.Feedbacks.MMFeedbacks | |
| OnValidate() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| PausedFeedbacksCo(Vector3 position, float feedbacksIntensity) | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| PauseFeedbacks() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| PlayAllFeedbacks(Vector3 position, float feedbacksIntensity, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| PlayerTimescaleMode | MoreMountains.Feedbacks.MMFeedbacks | |
| PlayFeedbacks() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| PlayFeedbacks(Vector3 position, float feedbacksIntensity=1.0f, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| PlayFeedbacksCoroutine(Vector3 position, float feedbacksIntensity=1.0f, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| PlayFeedbacksInReverse() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| PlayFeedbacksInReverse(Vector3 position, float feedbacksIntensity=1.0f, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| PlayFeedbacksInternal(Vector3 position, float feedbacksIntensity, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| PlayFeedbacksOnlyIfNormalDirection() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| PlayFeedbacksOnlyIfNormalDirection(Vector3 position, float feedbacksIntensity=1.0f, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| PlayFeedbacksOnlyIfReversed() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| PlayFeedbacksOnlyIfReversed(Vector3 position, float feedbacksIntensity=1.0f, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| PlayFeedbacksTask(Vector3 position, float feedbacksIntensity=1.0f, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| PlayFeedbacksTask() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| PreparePlay(Vector3 position, float feedbacksIntensity, bool forceChangeDirection=false) | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| RandomDurationMultiplier | MoreMountains.Feedbacks.MMFeedbacks | |
| RandomizeDuration | MoreMountains.Feedbacks.MMFeedbacks | |
| RangeCenter | MoreMountains.Feedbacks.MMFeedbacks | |
| RangeDistance | MoreMountains.Feedbacks.MMFeedbacks | |
| RangeFalloff | MoreMountains.Feedbacks.MMFeedbacks | |
| RemapRangeFalloff | MoreMountains.Feedbacks.MMFeedbacks | |
| RemoveFeedback(int id) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| ResetFeedbacks() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| ResumeFeedbacks() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| SafeMode | MoreMountains.Feedbacks.MMFeedbacks | |
| SafeModes enum name | MoreMountains.Feedbacks.MMFeedbacks | |
| SetCanPlay(bool newState) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| ShouldChangeDirectionOnNextPlay | MoreMountains.Feedbacks.MMFeedbacks | |
| Start() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| StopFeedbacks() | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| StopFeedbacks(bool stopAllFeedbacks=true) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| StopFeedbacks(Vector3 position, float feedbacksIntensity=1.0f, bool stopAllFeedbacks=true) | MoreMountains.Feedbacks.MMFeedbacks | virtual |
| TimescaleMultiplier | MoreMountains.Feedbacks.MMFeedbacks | |
| TimesPlayed | MoreMountains.Feedbacks.MMFeedbacks | |
| TotalDuration | MoreMountains.Feedbacks.MMFeedbacks | |
| Update() | MoreMountains.Feedbacks.MMFeedbacks | protectedvirtual |
| UseRangeFalloff | MoreMountains.Feedbacks.MMFeedbacks | |