Feel  4.0
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MoreMountains.Feedbacks.MMF_Player Member List

This is the complete list of members for MoreMountains.Feedbacks.MMF_Player, including all inherited members.

_cachedTotalDurationMoreMountains.Feedbacks.MMF_Playerprotected
_holdingMaxMoreMountains.Feedbacks.MMFeedbacksprotected
_initializedMoreMountains.Feedbacks.MMF_Playerprotected
_lastOnEnableFrameMoreMountains.Feedbacks.MMFeedbacksprotected
_lastStartAtMoreMountains.Feedbacks.MMFeedbacksprotected
_lastStartFrameMoreMountains.Feedbacks.MMFeedbacksprotected
_pauseFoundMoreMountains.Feedbacks.MMFeedbacksprotected
_randomDurationMultiplierMoreMountains.Feedbacks.MMFeedbacksprotected
_shouldStopMoreMountains.Feedbacks.MMFeedbacksprotected
_smallValueMoreMountains.Feedbacks.MMFeedbacksprotectedstatic
_startTimeMoreMountains.Feedbacks.MMFeedbacksprotected
_tMoreMountains.Feedbacks.MMF_Playerprotected
_totalDurationMoreMountains.Feedbacks.MMFeedbacksprotected
AccessMethods enum nameMoreMountains.Feedbacks.MMF_Player
AddFeedback(MMF_Feedback newFeedback)MoreMountains.Feedbacks.MMF_Playervirtual
AddFeedback(System.Type feedbackType, bool add=true)MoreMountains.Feedbacks.MMF_Playervirtual
AddFeedbackListFrom(MMF_Player source)MoreMountains.Feedbacks.MMF_Playervirtual
ApplyAutoRevert()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
ApplyTimeMultiplier(float duration)MoreMountains.Feedbacks.MMF_Playervirtual
AutoChangeDirectionOnEndMoreMountains.Feedbacks.MMFeedbacks
AutoInitializationMoreMountains.Feedbacks.MMFeedbacks
AutomaticShakerSetup()MoreMountains.Feedbacks.MMF_Playervirtual
AutoPlayOnEnableMoreMountains.Feedbacks.MMFeedbacks
AutoPlayOnStartMoreMountains.Feedbacks.MMFeedbacks
AutoRepair()MoreMountains.Feedbacks.MMFeedbacksvirtual
Awake()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
CanPlayMoreMountains.Feedbacks.MMFeedbacks
CanPlayWhileAlreadyPlayingMoreMountains.Feedbacks.MMFeedbacks
ChanceToPlayMoreMountains.Feedbacks.MMFeedbacks
CheckForLoops()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
CheckForPauses()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
ComputeCachedTotalDuration()MoreMountains.Feedbacks.MMF_Playervirtual
ComputedInitialDelayMoreMountains.Feedbacks.MMFeedbacks
ComputeNewRandomDurationMultipliers()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
ComputeRangeIntensityMultiplier(Vector3 position)MoreMountains.Feedbacks.MMF_Playervirtual
ContainsLoopMoreMountains.Feedbacks.MMFeedbacks
CooldownDurationMoreMountains.Feedbacks.MMFeedbacks
CopyFeedbackListFrom(MMF_Player source)MoreMountains.Feedbacks.MMF_Playervirtual
CopyPlayerFrom(MMF_Player source)MoreMountains.Feedbacks.MMF_Playervirtual
DebugActiveMoreMountains.Feedbacks.MMFeedbacks
DirectionMoreMountains.Feedbacks.MMFeedbacks
Directions enum nameMoreMountains.Feedbacks.MMFeedbacks
DisplayFullDurationDetailsMoreMountains.Feedbacks.MMFeedbacks
DurationMultiplierMoreMountains.Feedbacks.MMFeedbacks
ElapsedTimeMoreMountains.Feedbacks.MMFeedbacks
EvaluateChance()MoreMountains.Feedbacks.MMFeedbacksprotectedvirtual
EventsMoreMountains.Feedbacks.MMFeedbacks
ExtraInitializationChecks()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
FeedbackCanPlay(MMF_Feedback feedback)MoreMountains.Feedbacks.MMF_Playerprotected
MoreMountains::Feedbacks::MMFeedbacks.FeedbackCanPlay(MMFeedback feedback)MoreMountains.Feedbacks.MMFeedbacksprotected
FeedbacksMoreMountains.Feedbacks.MMFeedbacks
FeedbacksIntensityMoreMountains.Feedbacks.MMFeedbacks
FeedbacksListMoreMountains.Feedbacks.MMF_Player
ForcedTimescaleModeMoreMountains.Feedbacks.MMFeedbacks
ForceInitialValues()MoreMountains.Feedbacks.MMF_Playervirtual
ForceTimescaleModeMoreMountains.Feedbacks.MMFeedbacks
ForcingUnscaledTimescaleModeMoreMountains.Feedbacks.MMFeedbacks
FrameOnePlayCo(Vector3 position, float feedbacksIntensity, bool forceRevert=false)MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
GetDeltaTime()MoreMountains.Feedbacks.MMFeedbacksvirtual
GetFeedbackOfType< T >(AccessMethods method, int referenceIndex)MoreMountains.Feedbacks.MMF_Playervirtual
GetFeedbackOfType< T >()MoreMountains.Feedbacks.MMF_Playervirtual
GetFeedbackOfType< T >(string searchedLabel)MoreMountains.Feedbacks.MMF_Playervirtual
GetFeedbacksOfType< T >()MoreMountains.Feedbacks.MMF_Playervirtual
GetFeedbacksOfType< T >(string searchedLabel)MoreMountains.Feedbacks.MMF_Playervirtual
GetTime()MoreMountains.Feedbacks.MMFeedbacksvirtual
GlobalMMFeedbacksActiveMoreMountains.Feedbacks.MMFeedbacksstatic
HandleInitialDelayCo(Vector3 position, float feedbacksIntensity, bool forceRevert=false)MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
HasAutomaticShakerSetupMoreMountains.Feedbacks.MMF_Player
HasFeedbackStillPlaying()MoreMountains.Feedbacks.MMF_Playervirtual
IgnoreRangeEventsMoreMountains.Feedbacks.MMFeedbacks
InitialDelayMoreMountains.Feedbacks.MMFeedbacks
Initialization(bool forceInitIfPlaying=false)MoreMountains.Feedbacks.MMF_Playervirtual
Initialization(GameObject owner)MoreMountains.Feedbacks.MMF_Playervirtual
InitializationModeMoreMountains.Feedbacks.MMFeedbacks
InitializationModes enum nameMoreMountains.Feedbacks.MMFeedbacks
InitializeFeedbackList()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
InScriptDrivenPauseMoreMountains.Feedbacks.MMFeedbacks
IsAllowedToPlay(Vector3 position)MoreMountains.Feedbacks.MMF_Playervirtual
IsPlayingMoreMountains.Feedbacks.MMFeedbacks
KeepPlayModeChangesMoreMountains.Feedbacks.MMF_Player
OnDestroy()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
OnDisable()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
OnDrawGizmosSelected()MoreMountains.Feedbacks.MMF_Playerprotected
OnEnable()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
OnlyPlayIfWithinRangeMoreMountains.Feedbacks.MMFeedbacks
OnMMSetFeedbackRangeCenterEvent(Transform newTransform)MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
OnValidate()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
PausedFeedbacksCo(Vector3 position, float feedbacksIntensity)MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
PauseFeedbacks()MoreMountains.Feedbacks.MMF_Playervirtual
PerformanceModeMoreMountains.Feedbacks.MMF_Player
PlayAllFeedbacks(Vector3 position, float feedbacksIntensity, bool forceRevert=false)MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
PlayCountMoreMountains.Feedbacks.MMF_Player
PlayerCompleteFeedbacks()MoreMountains.Feedbacks.MMF_Playervirtual
PlayerTimescaleModeMoreMountains.Feedbacks.MMFeedbacks
PlayFeedbacks()MoreMountains.Feedbacks.MMF_Playervirtual
PlayFeedbacks(Vector3 position, float feedbacksIntensity=1.0f, bool forceRevert=false)MoreMountains.Feedbacks.MMF_Playervirtual
PlayFeedbacksAfterFrames(int framesAmount)MoreMountains.Feedbacks.MMF_Playervirtual
PlayFeedbacksCoroutine(Vector3 position, float feedbacksIntensity=1.0f, bool forceRevert=false)MoreMountains.Feedbacks.MMF_Playervirtual
PlayFeedbacksInReverse()MoreMountains.Feedbacks.MMF_Playervirtual
PlayFeedbacksInReverse(Vector3 position, float feedbacksIntensity=1.0f, bool forceRevert=false)MoreMountains.Feedbacks.MMF_Playervirtual
PlayFeedbacksInternal(Vector3 position, float feedbacksIntensity, bool forceRevert=false)MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
PlayFeedbacksOnlyIfNormalDirection()MoreMountains.Feedbacks.MMF_Playervirtual
PlayFeedbacksOnlyIfNormalDirection(Vector3 position, float feedbacksIntensity=1.0f, bool forceRevert=false)MoreMountains.Feedbacks.MMF_Playervirtual
PlayFeedbacksOnlyIfReversed()MoreMountains.Feedbacks.MMF_Playervirtual
PlayFeedbacksOnlyIfReversed(Vector3 position, float feedbacksIntensity=1.0f, bool forceRevert=false)MoreMountains.Feedbacks.MMF_Playervirtual
PlayFeedbacksTask(Vector3 position, float feedbacksIntensity=1.0f, bool forceRevert=false)MoreMountains.Feedbacks.MMFeedbacksvirtual
PlayFeedbacksTask()MoreMountains.Feedbacks.MMFeedbacksvirtual
PreInitialization()MoreMountains.Feedbacks.MMF_Playervirtual
PreparePlay(Vector3 position, float feedbacksIntensity, bool forceRevert=false)MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
ProxyDestroy(GameObject gameObjectToDestroy)MoreMountains.Feedbacks.MMF_Playervirtual
ProxyDestroy(GameObject gameObjectToDestroy, float delay)MoreMountains.Feedbacks.MMF_Playervirtual
ProxyDestroyImmediate(GameObject gameObjectToDestroy)MoreMountains.Feedbacks.MMF_Playervirtual
RandomDurationMultiplierMoreMountains.Feedbacks.MMFeedbacks
RandomizeDurationMoreMountains.Feedbacks.MMFeedbacks
RangeCenterMoreMountains.Feedbacks.MMFeedbacks
RangeDistanceMoreMountains.Feedbacks.MMFeedbacks
RangeFalloffMoreMountains.Feedbacks.MMFeedbacks
RefreshCache()MoreMountains.Feedbacks.MMF_Playervirtual
RemapRangeFalloffMoreMountains.Feedbacks.MMFeedbacks
RemoveFeedback(int id)MoreMountains.Feedbacks.MMF_Playervirtual
ResetFeedbacks()MoreMountains.Feedbacks.MMF_Playervirtual
RestoreInitialValues()MoreMountains.Feedbacks.MMF_Playervirtual
ResumeFeedbacks()MoreMountains.Feedbacks.MMF_Playervirtual
Revert()MoreMountains.Feedbacks.MMF_Playervirtual
SafeModeMoreMountains.Feedbacks.MMFeedbacks
SafeModes enum nameMoreMountains.Feedbacks.MMFeedbacks
SetCanPlay(bool newState)MoreMountains.Feedbacks.MMFeedbacksvirtual
SetDirection(Directions newDirection)MoreMountains.Feedbacks.MMF_Playervirtual
SetDirectionBottomToTop()MoreMountains.Feedbacks.MMF_Player
SetDirectionTopToBottom()MoreMountains.Feedbacks.MMF_Player
ShouldRevertOnNextPlayMoreMountains.Feedbacks.MMFeedbacks
SkippingToTheEndMoreMountains.Feedbacks.MMF_Player
SkipToTheEnd()MoreMountains.Feedbacks.MMF_Playervirtual
SkipToTheEndCo()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
Start()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
StopFeedbacks()MoreMountains.Feedbacks.MMF_Playervirtual
StopFeedbacks(bool stopAllFeedbacks=true)MoreMountains.Feedbacks.MMF_Playervirtual
StopFeedbacks(Vector3 position, float feedbacksIntensity=1.0f, bool stopAllFeedbacks=true)MoreMountains.Feedbacks.MMF_Playervirtual
StopFeedbacksOnDisableMoreMountains.Feedbacks.MMF_Player
TimesPlayedMoreMountains.Feedbacks.MMFeedbacks
TotalDurationMoreMountains.Feedbacks.MMF_Player
Update()MoreMountains.Feedbacks.MMF_Playerprotectedvirtual
UseRangeFalloffMoreMountains.Feedbacks.MMFeedbacks