Feel  4.0.1
The best way to improve your game's feel and make it extra juicy
MoreMountains.Feedbacks.MMAudioSourcePitchShaker Member List

This is the complete list of members for MoreMountains.Feedbacks.MMAudioSourcePitchShaker, including all inherited members.

_initialPitchMoreMountains.Feedbacks.MMAudioSourcePitchShakerprotected
_journeyMoreMountains.Feedbacks.MMShakerprotected
_originalRelativePitchMoreMountains.Feedbacks.MMAudioSourcePitchShakerprotected
_originalRemapPitchOneMoreMountains.Feedbacks.MMAudioSourcePitchShakerprotected
_originalRemapPitchZeroMoreMountains.Feedbacks.MMAudioSourcePitchShakerprotected
_originalShakeDurationMoreMountains.Feedbacks.MMAudioSourcePitchShakerprotected
_originalShakePitchMoreMountains.Feedbacks.MMAudioSourcePitchShakerprotected
_remappedTimeSinceStartMoreMountains.Feedbacks.MMShakerprotected
_resetShakerValuesAfterShakeMoreMountains.Feedbacks.MMShakerprotected
_resetTargetValuesAfterShakeMoreMountains.Feedbacks.MMShakerprotected
_shakeStartedTimestampMoreMountains.Feedbacks.MMShakerprotected
_targetAudioSourceMoreMountains.Feedbacks.MMAudioSourcePitchShakerprotected
AlwaysResetTargetValuesAfterShakeMoreMountains.Feedbacks.MMShaker
Awake()MoreMountains.Feedbacks.MMShakerprotectedvirtual
ChannelMoreMountains.Feedbacks.MMShaker
ChannelDataMoreMountains.Feedbacks.MMShaker
ChannelModeMoreMountains.Feedbacks.MMShaker
CheckEventAllowed(MMChannelData channelData, bool useRange=false, float range=0f, Vector3 eventOriginPosition=default(Vector3))MoreMountains.Feedbacks.MMShakerprotectedvirtual
ComputeRangeIntensity(bool useRange, float rangeDistance, bool useRangeFalloff, AnimationCurve rangeFalloff, Vector2 remapRangeFalloff, Vector3 rangePosition)MoreMountains.Feedbacks.MMShakervirtual
CooldownBetweenShakesMoreMountains.Feedbacks.MMShaker
ForceInitialization()MoreMountains.Feedbacks.MMShakervirtual
ForwardDirectionMoreMountains.Feedbacks.MMShaker
GetDeltaTime()MoreMountains.Feedbacks.MMShakervirtual
GetTime()MoreMountains.Feedbacks.MMShakervirtual
GrabInitialValues()MoreMountains.Feedbacks.MMAudioSourcePitchShakerprotectedvirtual
Initialization()MoreMountains.Feedbacks.MMAudioSourcePitchShakerprotectedvirtual
InterruptibleMoreMountains.Feedbacks.MMShaker
ListeningToEventsMoreMountains.Feedbacks.MMShaker
MMChannelDefinitionMoreMountains.Feedbacks.MMShaker
OnDestroy()MoreMountains.Feedbacks.MMShakerprotectedvirtual
OnDisable()MoreMountains.Feedbacks.MMShakerprotectedvirtual
OnEnable()MoreMountains.Feedbacks.MMShakerprotectedvirtual
OnlyUseShakerValuesMoreMountains.Feedbacks.MMShaker
OnMMAudioSourcePitchShakeEvent(AnimationCurve pitchCurve, float duration, float remapMin, float remapMax, bool relativePitch=false, float feedbacksIntensity=1.0f, MMChannelData channelData=null, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool forwardDirection=true, TimescaleModes timescaleMode=TimescaleModes.Scaled, bool stop=false, bool restore=false)MoreMountains.Feedbacks.MMAudioSourcePitchShakervirtual
PermanentShakeMoreMountains.Feedbacks.MMShaker
Play()MoreMountains.Feedbacks.MMShakervirtual
PlayOnAwakeMoreMountains.Feedbacks.MMShaker
RelativePitchMoreMountains.Feedbacks.MMAudioSourcePitchShaker
RemapPitchOneMoreMountains.Feedbacks.MMAudioSourcePitchShaker
RemapPitchZeroMoreMountains.Feedbacks.MMAudioSourcePitchShaker
Reset()MoreMountains.Feedbacks.MMAudioSourcePitchShakerprotectedvirtual
ResetShakerValues()MoreMountains.Feedbacks.MMAudioSourcePitchShakerprotectedvirtual
ResetTargetValues()MoreMountains.Feedbacks.MMAudioSourcePitchShakerprotectedvirtual
Shake()MoreMountains.Feedbacks.MMAudioSourcePitchShakerprotectedvirtual
ShakeComplete()MoreMountains.Feedbacks.MMShakerprotectedvirtual
ShakeDurationMoreMountains.Feedbacks.MMShaker
ShakeFloat(AnimationCurve curve, float remapMin, float remapMax, bool relativeIntensity, float initialValue)MoreMountains.Feedbacks.MMShakerprotectedvirtual
ShakeGradient(Gradient gradient)MoreMountains.Feedbacks.MMShakerprotectedvirtual
ShakePitchMoreMountains.Feedbacks.MMAudioSourcePitchShaker
ShakeStarts()MoreMountains.Feedbacks.MMShakerprotectedvirtual
ShakingMoreMountains.Feedbacks.MMShaker
StartListening()MoreMountains.Feedbacks.MMAudioSourcePitchShakervirtual
StartShaking()MoreMountains.Feedbacks.MMShakervirtual
Stop()MoreMountains.Feedbacks.MMShakervirtual
StopListening()MoreMountains.Feedbacks.MMAudioSourcePitchShakervirtual
TimescaleModeMoreMountains.Feedbacks.MMShaker
Update()MoreMountains.Feedbacks.MMShakerprotectedvirtual